The Ghostly-Charming Puzzler Functions as the Excellent Substitute to Halloween Horror

Not all autumn fright adventure needs to terrify gamers. From beloved classics for example Scooby-Doo to delightful stories such as Over the Garden Wall, plenty of autumn-inspired favorites are enjoyable without needing increasing anxiety. Moreover, a growing library of eerie-charming releases featuring Halloween vibes, though lacking the truly terrifying degree of fear. Gloomy Eyes arrived in September, and serves as an outstanding relaxing choice to the intensely frightening releases of this year.

Gloomy Eyes image
Visual: ARTE France, Studio, 3DAR, Be Revolution/Untold Tales

A Unique Collaborative Solo Journey

Described as a single-player cooperative puzzle game, Gloomy Eyes unites a zombie boy known as Gloomy and a living girl known as Nena as they begin an quest to restore sunlight to their dark, dark realm. Their design is similar to Funko Pops combined with the figures from a stop-motion animation. The fair-toned and baggy-eyed aesthetic borrows heavily from the appearance of Tim Burton’s films, and the plot is a quintessential all-ages tale. The pair forms an enduring friendship over the course of the game’s 14 chapters as Nena attempts to show to her clerical relative that, look, perhaps the undead can be friendly.

Creative Puzzle Mechanics

The innovative term comes about from the game’s world-based challenges. After Gloomy and Nena cross paths, gamers switch amidst the newfound friends to solve puzzles and advance through the areas. Being a zombie, Gloomy can’t walk through the brightness of a light source, while Nena may be grabbed by idle zombies unless a beam is shone on them.

They must work in tandem — in practice, players control them simultaneously — to finish levels. Nena could adjust or briefly disable illumination to create passages for Gloomy, while the open-brained youth will employ his undead power to shift around obstacles in the surroundings, creating ways for Nena.

Gloomy Eyes screenshot
Image: Developers, Production Team, 3DAR, Be Revolution/Untold Tales

Immersive Level Design

The brain-teasers bring to mind a bit of The Gardens Between, in the manner the areas are suspended, miniature designs that the view moves across in coordination with your protagonists. Gloomy Eyes’ settings are quite fun, leading the friends around a fair and through a ghostly building, amid other locations. There’s a “diorama view” button that allows you to pull back and rotate the levels, both to enjoy the artwork and look for ways that may not have been apparent.

Slight Hiccups and Complete Gameplay

Here lies one of the sole problems with Gloomy Eyes. Comparable to other games with a fixed perspective, sometimes it's unclear where the heroes may or may not travel. You may need to simply collide with a few random elements to discover which ones are usable, as the game doesn't always indicate.

Nonetheless, those slight challenges don't obstruct of a spooky-cute enjoyable experience. Gloomy Eyes has a compact length, with approximately three to five hours worth of brain-teasers. Later levels integrate light stealth and dynamic sequences with the puzzle solving, as Gloomy Eyes marches toward a satisfying — and slightly unforeseen — finale.

Release and Summary

Players steering clear of the scares of fear-inducing games won’t want to miss Gloomy Eyes. The game is out on Nintendo Switch, PlayStation 5, Windows PC, and Microsoft console, and is available at a reduced price for a quarter off on online stores.

This charming title has been released on various systems and provides a pleasurable choice for gamers in search of autumn enjoyment without the intense scares.

Melanie Woods
Melanie Woods

Lena Voss is a seasoned gambling analyst and writer with over a decade of experience in the online casino industry.